Large City: Kro-ëntu Med

Kro-ëntu Med

Kro-ëntu Med
Example Wood Elven architecture.
StateCovenent of Irus
ProvenceBeneadress Deanery
Sub ProvenceMo̠zmëv Parish
RegionThêmê-dèthêkè Savannah
Founded1230
Community LeaderMaster Yōrmb Bénḱ 'Bash Red' Nīy Vúoú Mpfēbónḱ Pemosad
Area400 km2 (160 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation7086 m (-19701 ft)
Average Yearly Precipitation167 cm/y (65 in/y)
Population93959
Population Density234 people per km2 (587 people per mi2)
Town AuraCharm
Naming
Native nameKro-ëntu Med
Pronunciation/kro/ /ˈɛntu/
Direct Translation[car] [knowledge]
Translation[Not Yet Translated]

Kro-ëntu Med (/kro/ /ˈɛntu/ [car] [knowledge]) is a subtropical Large City located in Mo̠zmëv Parish, Beneadress Deanery, within the Covenent of Irus.

The name Kro-ëntu Med is derived from the Wood Elvish language, as Kro-ëntu Med was founded by Rupileus Distrol, who was culturaly Wood Elven.

Climate

Kro-ëntu Med has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cool 13°C (55°F). Kro-ëntu Med receives an average of 167 cm/y (65 in/y) of precipitation, most of which comes in the form of rain during the fall. Kro-ëntu Med covers an area of nearly 400 km2 (160 mi2), and an average elevation of 7086 m (-19701 ft) above sea level.

Overview

Kro-ëntu Med was founded durring the early 13th century in fall of the year 1230, by Rupileus Distrol. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Rupileus Distrol.

Kro-ëntu Med was built using the conventions of Wood Elven durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Kro-ëntu Med is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Kro-ëntu Med is buildings are arranged arround a network of broad packed earth streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Kro-ëntu Med's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. The top tier civilian fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

Kro-ëntu Med seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are reading. The entire city feels like a library, with those not reading remaining quite to not disturb those who have their nose in a book. The longer you remain in Kro-ëntu Med the more you start to wonder if you’ve entered some strange open-concept University rather than a city, but you can’t quite say such with certainty.

Civic Infrastructure

Kro-ëntu Med possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Kro-ëntu Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Kro-ëntu Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kro-ëntu Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kro-ëntu Med's parks.

Kro-ëntu Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kro-ëntu Med.

Kro-ëntu Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Kro-ëntu Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kro-ëntu Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Kro-ëntu Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Kro-ëntu Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kro-ëntu Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kro-ëntu Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kro-ëntu Med's public wards, blessings, and other arcane systems.

Kro-ëntu Med has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Kro-ëntu Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kro-ëntu Med's grid is powered by a boiler and turbine based power plant.

Kro-ëntu Med's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Kro-ëntu Med has a first rate hospital which caters to anyone in need of long term medical care.

Kro-ëntu Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Kro-ëntu Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kro-ëntu Med's natural decorations nor waterways.

Kro-ëntu Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Kro-ëntu Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Kro-ëntu Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Kro-ëntu Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Kro-ëntu Med's town hall was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

In Kro-ëntu Med birds speak prophesy.

The Marsupial, Kangaroo near Kro-ëntu Med are known to be almost tame, such that they can be put to domestic use.

Kro-ëntu Med's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves long periods of drunkenness to channel Mysticism energies of tier 1 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 189
  • Farmers: 260
  • Farm Laborer: 469
  • Hunters: 293
  • Milk Maids: 240
  • Ranchers: 126
  • Ranch Hands: 272
  • Shepherds: 213
    • Farmland: 382413 m2
    • Cattle and Similar Creatures: 23489
    • Poultry: 281877
    • Swine: 18791
    • Sheep: 939
    • Goats: 187
    • Horses, Mounts, and Beasts of Burden: 9395

Craftsmen

  • Arms and Toolmakers: 204
  • Blacksmiths: 218
  • Bookbinders: 118
  • Buckle-makers: 126
  • Cabinetmakers: 199
  • Candlemakers: 335
  • Carpenters: 308
  • Clothmakers: 276
  • Coach and Harness Makers: 101
  • Coopers: 253
  • Copper, Brass, Tin, Zinc, and Lead Workers: 143
  • Copyists: 87
  • Cutlers: 80
  • Fabricworkers: 208
  • Farrier: 481
  • Furriers: 61
  • Glassworkers: 293
  • Gunsmiths: 193
  • Harness-Makers: 87
  • Hatters: 189
  • Hosiery Workers: 68
  • Jewelers: 107
  • Leatherwrights: 247
  • Locksmiths: 93
  • Matchstick makers: 144
  • Musical Instrument Makers: 138
  • Painters, Structures and Fixtures: 120
  • Paper Workers: 132
  • Plasterers: 128
  • Pursemakers: 156
  • Roofers: 101
  • Ropemakers: 97
  • Rugmakers: 91
  • Saddlers: 167
  • Scabbardmakers: 206
  • Scalemakers: 103
  • Scientific, Surgical, and Optical Instrument Makers: 60
  • Sculptors, Structures and Fixtures: 91
  • Shoemakers: 91
  • Soap and Tallow Workers: 318
  • Tailors: 606
  • Tanners: 114
  • Upholsterers: 126
  • Watchmakers: 126
  • Weavers: 284
  • Whitesmiths: 75

Merchants

  • Adventuring Goods Retellers: 65
  • Arcana Sellers: 66
  • Beer-Sellers: 123
  • Booksellers: 140
  • Butchers: 253
  • Chandlers: 240
  • Chicken Butchers: 244
  • Entrepreneurs: 97
  • Fine Clothiers: 253
  • Fishmongers: 234
  • Florists: 57
  • Potion Sellers: 154
  • Resellers: 427
  • Spice Merchants: 122
  • Wine-sellers: 195
  • Wheelwright: 151
  • Woodsellers: 92

Service workers

  • Bakers: 469
  • Barbers: 417
  • Coachmen: 130
  • Cooks: 391
  • Doctors: 197
  • Gamekeepers: 154
  • Grooms: 83
  • Hairdressers: 293
  • Healers: 264
  • Housekeepers: 253
  • Housemaids: 521
  • House Stewards: 276
  • Inns: 92
  • Laundry maids: 170
  • Maidservants: 335
  • Nursery Maids: 173
  • Pastrycooks: 293
  • Restaurateur: 361
  • Tavern Keepers: 408

Specialized Laborer

  • Ashworkers: 131
  • Bleachers: 86
  • Chemical Workers: 53
  • Coal Heavers: 173
  • In-Town Couriers: 223
  • Long Haul Couriers: 223
  • Dockyard Workers: 199
  • Gas Workers: 45
  • Hay Merchants: 79
  • Leech Collectors: 264
  • Millers: 223
  • Miners: 204
  • Oilmen and Polishers: 142
  • Postmen: 213
  • Pure Finder: 126
  • Skinners: 335
  • Sugar Refiners: 53
  • Tosher: 149
  • Warehousemen: 323
  • Watercarriers: 211
  • Watermen, Bargemen, etc.: 276

Skilled Laborers

  • Accountants: 121
  • Alchemist: 139
  • Clerk: 199
  • Dentists: 94
  • Educators: 272
  • Engineers: 136
  • Gardeners: 94
  • Mages: 69
  • Plumbers: 99
  • Pharmacist: 115
  • Professors: 41
  • Scientists: 68
  • Wizards: 41

Civil Servants

  • Adventurers: 93
  • Bankers: 126
  • Civil Clerks: 208
  • Civic Iudex: 104
  • Consultants: 60
  • Exorcist: 213
  • Fixers: 111
  • Kami Clerk: 186
  • Landlords: 186
  • Lawyers: 111
  • Legend Keepers: 159
  • Militia Officers: 671
  • Monks, Monastic: 335
  • Monks, Civic: 293
  • Historian, Oral: 213
  • Historian, Textual: 113
  • Policemen, Sheriffs, etc.: 223
  • Priests: 361
  • Rangers: 130
  • Rat Catchers: 139
  • Scholars: 146
  • Spiritualist: 167
  • Slayers: 53
  • Storytellers: 383
  • Military Officers: 313

Cottage Industries

  • Brewers: 268
  • Comfort Services: 335
  • Enchanters: 104
  • Herbalists: 104
  • Jaminators: 323
  • Needleworkers: 293
  • Potters: 167
  • Preserve Makers: 284
  • Quilters: 144
  • Seamsters: 408
  • Spinners: 284
  • Tinker: 105
  • Weaver: 223

Artists

  • Actors: 97
  • Architects: 36
  • Bards: 142
  • Costumers: 57
  • Dancers: 109
  • Drafters: 61
  • Engravers: 75
  • Fine Furniture Carpenters: 45
  • Glaziers: 103
  • Inlayers: 90
  • Musicians: 260
  • Painters, Art: 49
  • Playwrights: 101
  • Sculptors, Art: 81
  • Wood Carvers: 313
  • Writers: 347

Produce Industries

  • Butter Churners: 335
  • Canners: 293
  • Cheesmakers: 375
  • Ice Merchants: 41
  • Millers: 180
  • Picklers: 161
  • Smokers: 118
  • Stockmakers: 106
  • Tobacconists: 149
  • Tallowmakers: 199

35296 of Kro-ëntu Med's population work within a Foundational Occupation.

53026 of Kro-ëntu Med's population do not work in a formal occupation, but do contribute to the local economy. 5637 (6%) are noncontributers.

Points of Interest

Kro-ëntu Med is a major trade hub, connecting several important cities or resource production areas. It’s probably at an important river juncture, ancient crossroads, or occupying the only safe path through some perilous wilderness. Its position may be important enough that it can survive on trade alone, despite being unable to feed itself with the surrounding land. Such hubs are usually heavily garrisoned by the lord who profits from their tariffs and taxes.

POI

History

In time immemorial, reportedly some time during the late 2nd century several years of heavy rains culminated in a peculiar disaster. A great hole opened up beneath Kro-ëntu Med, swallowing large sections of the community. Kro-ëntu Med lost 183 people, 316 livestock, and 93 buildings in the disaster. This disaster is often refereed to as The Heartbreak Swallowing.

History